The VIEW tab contains tools that allow you to change perspectives of your data in the Viewport, and also enable or disable menus for other functionality. These include tools to orient yourself, change viewing modes between 2D & 3D, create Fly Throughs, and even move underneath your data. The Material Editor can also be enabled to set up stockpile information.
View Mode group
Icon | Name | Description |
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| 3D | Enables 3D view mode. This is the default View mode for Virtual Surveyor. Your data is viewed in a fully 3D environment where you can rotate your view in any angle or direction. Project items are in their true 3D position and can be underneath the Elevation Terrain as well. |
| 2D | Enables 2D mode. 2D mode locks the view to top-down (but you can zoom in or out), and the Image Terrain is shown as a true orthomosaic. The 2D mode shows all Project Items in their true 2D position and are unobscured by the elevation terrain, even if their 3D position is below the terrain. |
Position group
Icon | Name | Description |
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| Overview | Returns the Viewport to the default view (Top-down facing northward). |
| Home | Return to or set Home view location. |
| North | Orients your view northward. |
| Create | Creates a Location item used in Fly Throughs.
Result: Location |
Flight group
Icon | Name | Description |
---|
| Fly Through | Allows you to set a Fly Through view of the scene from the created Location items. |
- | Speed | The speed your Fly Through moves from location item to location item. |
- | Loop | Restart a Fly Through from the first location item when checked and using a Fly Through. |
| Pattern | Moves the view in a circular or linear pattern starting from the center of your Viewport. |
Mode group
Icon | Name | Description |
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| Under Terrain | Enables you to navigate or go under the Elevation Terrain. |
View group
Icon | Name | Description |
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| Profile View | Enables the Profile View. Used to get a vertical section of your elevation terrain along a line. |
| Material Editor | Enables the Material Editor workspace. Used for defining stockpiles. |
Screen Overlay group
Icon | Name | Description |
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- | Compass | Enables the compass in the Viewport. |
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